Privacy Policy. Please note, Ill be updating this onto current and new guides as well. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. The tanks don't fight. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. And unlike 14/4 marines, once these land they can actually fight. So first. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Changing the templates a little bit. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? Notify me of followup comments via e-mail. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. These rules will help your game run smoother and increase your chances onto securing world domination. Get the first mechanized tech to get a flat hardness buff on your motorized. The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. You want to keep Kalinin and you absolutely dont need Khrushcev. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Sorry again for the late reply. After a lot of shenanigans, we got all of this and now was time, to fuck the . Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Please leave a like and subscribe if you enjoy this video. All trademarks are property of their respective owners in the US and other countries. The Soviet national focus tree can . Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! How many Hoi players can say the same? ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Your email address will not be published. Hey thanks , mostly approximately 140 160 divisions. Stalin's Severed Right Hand New comments cannot be posted and votes cannot be cast. Hoi4 Soviet Union Guide 2020! - YouTube Also, let me know what nation you would like to see in my next guide in the pool below. Parents Guide - imdb.com I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. The complaint is mostly that AI Soviet cannot hold AI Germany. Guide :: SOVIET ONION (TROTSKY GO BRRRRRRRRRRRR) - Steam Community Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. I particularly like ideas 1 and 4 and will look into writing these at some point. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. If you don't care about armor, support artillery is worth it if you do SF. Armor is useful if you believe your division will not be pierceable with upgrades. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Hello, thanks for your comment. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP - YouTube 3 Award Favorite Share Introduction / Philosophy Hello everyone! A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Is there any nations you would like me to do? 8:1 casualties and Germany capitulated in 1944. Then research heavy 2 with bonus. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. I've been leaning away from conversion. Developer diaries - Hearts of Iron 4 Wiki - Paradox Wikis In today's video I'm sharing with you my strategy for beating Germany. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Didn't consider it, didn't know air is now this important. Modding guide for the new decisions & missions system in patch 1.5. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. All of this is to say, your economy is in shambles. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Get a license for the A-32 to get a 70% bonus. And secondly, what division templates are you using? 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Hearts Of Iron IV: By Blood Alone Review: Planes and More! A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? This is what they should look like: Lets look at the variants you should aim for. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. Variants: Mot/mech/amtrac has already been discussed. Additionally, you should never build level ten land forts, as the AI will not attack them. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. I tried it with expert Ai. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Finally, you need to consider what variants you want to use. However mechanized does have a lot of defense, which is useful if you really want these to hold. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. Join. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Template issues for sure. and our I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The-Greatest-British-Union-Of United-States-Under-The-Empire. Hope this was helpful, as always! In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Comprehensive Spell guide to Magicka 2 AGAIN! War Economy16. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. This will be later referred. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. WWII needs a rework and an expansion on historical. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. You need to sign in or create an account to do that. Do I need to pump out 24 widths to win? Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Spain was capped at 5 last patch because of the amount of territory. Cheers! Hearts Of Iron IV: Soviet Union Guide - KeenGamer New comments cannot be posted and votes cannot be cast. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. I AM YOUR GOD!!!!!!!! How To Tune Stabilizers: A Comprehensive Guide! Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Still, I like the perpendicular fallback lines. And most importantly, 1944 Air Technology is completely disallowed! Hearts of Iron IV: France Guide - KeenGamer HSPG will just make you lose to tanks and aren't usually practical. So, Im playing a match as Stalin, and I have 5 million deployed men. Do I need to mass upgrade my railways and build depots too? This item will only be visible in searches to you, your friends, and admins. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. My main inf are 30 width pure inf with log, eng, and rec. 10. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Alongside artillery, this is where your air force is particularly important. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement Positive Heroism8. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Winter is a game changer. Ah, the Soviet Onion. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? With 7 soldiers and 2 artillery for the infantry. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 I usually use them in separate divisions, though, like you'll see in template 4.3. @Garface KNEEL BEFORE ME! Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Please see the. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Support Companies: Same as all the other tanks. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Soviet Union, as one of the seven major powers, has a unique national focus tree. All rights reserved. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Helf me, Hanz. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Can upgrade reliability and armor if you have extra XP. It's often recommended to make some of both. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. This item will only be visible to you, admins, and anyone marked as a creator. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. This item will only be visible to you, admins, and anyone marked as a creator. IT'S DONE. Do you erase half of the army when spain c.w. (same as infantry but no reckon but maintenance). Soviets would get significantly more imports so their economy could switch to military production sooner. Not out of the ordinary. Shock Troopers. 3) the Union is probably the most fun country to play, sure. Movies. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Simply, after invading those fuckers I invaded NATO and Kicked their ass. People complain that Germany is OP in the current meta and unbeatable late game. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. You can't do it instantly but you can be pretty quick.
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